A-Fall of the Impostor

A-Fall of the Impostor

one green manaone white mana

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.

Kaldheim · #A-208 · uncommon· Illustrated by Eric Deschamps
$ N/A

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standard
Not legal
pioneer
Not legal
modern
Not legal
legacy
Not legal
vintage
Not legal
pauper
Not legal
commander
Not legal
brawl
Legal
oathbreaker
Not legal