A-Master of Winds

A-Master of Winds

two generic manaone blue manaone blue mana

Creature — Sphinx Wizard

Flying When Master of Winds enters, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.

1/5

Zendikar Rising · #A-68 · rare· Illustrated by Yigit Koroglu
$ N/A

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standard
Not legal
pioneer
Not legal
modern
Not legal
legacy
Not legal
vintage
Not legal
pauper
Not legal
commander
Not legal
brawl
Legal
oathbreaker
Not legal